Geometry Nodes within Logo

I’ve hit my limited capacity and understanding of Geometry Nodes and looking for suggestions on how to accomplish animation in screenshots below.

Mainly, I am trying to generate a grid with instances that will animate in Z-axiz once I keyframe a proximity object. These instances must be contained inside the logo. As it stands now, the logo was remeshed in order to control the instance vertexes but obviously a logo doesn’t look that jagged.

I am close but it won’t quite do for a final render. I’ve tried a few techniques but by no means no what I am doing within GN. Is there a compositing trick with boolean operation I can try? I imagine my node setup is pretty jacked too?

Any and all help is very much appreciated – thanks in advance!


Not really sure what you’re asking… but if your issue is the jaggedness, then you can use extrude of a grid instead and Boolean that…

… here the logo has a solidify modifier to ensure it works.

Good luck.

I think that setup ought to work for me. I may want to adjust the grid spacing as I haven’t decided if I want to cube instances to touch sides or not.

Sharing a screenshot of what look I’m trying to replicate. Link here as well…

@zeroskilz – Would your setup also work with an SVG? Or because the geometry of an SVG doesn’t contain good subdivision surfaces, I’d run into more issues.

Thanks again for all of your help!

Yes… You have to convert the SVG to grease-pencil and then convert that to cures. So provided that your SVG can be filled, it should be fine.
In my example the “logo” has 2 modifiers - one with a GN modifer that fills the curve with ngons and one that does a solidify.
Good luck!

Last thing(s) haha – I was able to get your setup to work but the empty won’t/doesn’t effect the scale as yours shows. Any other tips for that? I’ve used a sphere as the '“effector” but I see you have an empty. I wouldn’t think that would matter.

Any chance you could share a screen grab of your Text modifier tabs too?

svg effect.blend (98.7 KB)

I appreciate it very much – thanks for taking the time to help out :muscle:

@zeroskilz – any chance you can help me out with this setup based on the file you shared?

Using Higgsas Hexagon Grid in place of the grid setup you provided, things look good except the grid doesn’t fill the whole boolean (in wireframe). I realize I’m pushing my luck with how much you’ve already helped me out. But again, very limited knowledge of how to complete this. Something to do with set position or bounding box perhaps…

It’s a bit complicated to do with hexagon grid node group, but here is setup that works with zeroskilz node tree

svg effect.blend (130.0 KB)

Incredible stuff!

I’m blown away by both the knowledge and the generosity of GN power users. Thanks again to you, @higgsas and @zeroskilz.