Geometry Nodes

@Xeofrios : Thanks for the subdivide tip, this works well in 3.0:


… didn’t grok the significance of the cuts input being a field and it just opened up a whole lot of possibilities like auto-fillet of vertices that exceed a threshold angle, etc…

The Value at Field node looks great and I can’t wait to phase out all my clumsy “store” patterns that I have to do to work-around that for now.

Thanks!

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