Geometry Nodes

Hi again ) I’m facing famous problem with UV after Realize instances node… But in my case i have collection of dozens of objects with ~100 different materials. So i have manually add UVMap attribute to vector of all image textures to rebuild textures in GN, and that will take eternity. Is there is a way to transfer UV of collection of objects after Realize instances? Or script/addon that adds this attribute to all images textures of all materials automatically? Thanks!