# Geometry Nodes

**URL:** <https://blenderartists.org/t/geometry-nodes/1264425>\
**Category:** Blender Development Discussion\
**Created:** [November 9, 2020, 9:55pm UTC](https://blenderartists.org/t/geometry-nodes/1264425 "2020-11-09T21:55:06Z")\
**Posts on this page:** 1\
**Showing post:** 513

<div class="post-metadata">

**Author:** ![Rimasson](https://blenderartists.org/user_avatar/blenderartists.org/rimasson/32/443096_2.png) [@Rimasson](https://blenderartists.org/u/Rimasson)\
**Post date:** [March 19, 2021, 9:27am UTC](https://blenderartists.org/t/geometry-nodes/1264425/513 "2021-03-19T09:27:02Z")

</div>

There is a python script that allow iterations and loop in a cycle material

> [@Secrop's Cycles "Loop" node](https://blenderartists.org/t/secrops-cycles-loop-node/689357):
>
> Secrop recently posted a python node which allows you to create iterative loops within cycles materials (e.g. one such application would be to change the scale of a texture with each iteration and overlay it back onto the original to create additional detail). I’m still playing with it, but I believe it has the potential to be very powerful indeed. I just thought i’d show one interesting material I have managed so far. It looks like a type of marble effect - but I haven’t created anything qui…

---

_[View the full topic](https://blenderartists.org/t/geometry-nodes/1264425)._
