[Geonodes] Control Bezier Handles with Nodes?(Solved)


Can this be done using nodes, for procedurally instanced curves? Personally I did not fid the way yet

You should be able to do it using the “Set Handle Positions” node:

https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/curve/write/set_handle_positions.html

Specifically to rotate the handle at the end like in your video, you could use a setup like this:

Thanks, seems to work

And with a rotation…