I want to place a filled Quadrilateral curve (basically, equivalent to Plane) in the center of a particular face. Here is how setup looks with the object at the coordinate center:
The cube marks the position I need it at. But then I actually set the position of a plane (Set Position node in Offset mode), it is completely off
The position coordinates itself are correct, since if I use most other primitives (such as cube), they appear where I want them. Only Quadrilateral spline and Grid (with some particular settings) give this error. What is so special about them?