GeoTree: Procedural Trees in Geometry Nodes

MODULARITY FTW!

So I exposed the float curve that controls canopy scaling, and made a video showing how it works.

Next up, better leaf distribution, and some more limb randomization. Maybe some possible considerations for cleaning things up as well, because it’s getting a little crazy with the nodes upon nodes upon nodes nested in nodes.

Edit: This just popped up in my Youtube feed. Looks like we have some competition we’ll need to beat up.

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