I’m trying to write something that’ll take the data that describes a Beziar Curve and save it to a text file, i’ve gotten my Curve object but dir() has revealed that it has many methods, I don’t know which ones to go for.
Actually Bezier Curves are not Blender specific but a general method for interpolating given points. Maybe you should search the web for the basic theory behind them (like here http://www.scirus.com/srsapp/search?q=bezier+curve&t=all&sort=0&g=s ) and then implement an algorithm using that information. There are even some implementations found on the net, so…
I know very well bezier curves are not blender specific, that’s the point. I’m using blender as a level designer for a game i am writing which is in a different language (C#), the player will follow a bezier curve, there is an algorythm already in place in my game for the bezier curve it just needs data, the curve is being designed in blender, so i will need to extract the data that descibes the bezier curve.