Hi All,
Does anyone know of a way to get the distance to the hit position of a ray from the ray sensor?
The only way I can think of at the moment is to set the position of an empty to the hit position then use the getDistanceTo method. This seems rather complicated though.
The reason I ask is that I have a variety of things I want to activate with a ray sensor but I don’t want to have to have a different ray sensor for every different distance.
Thanks