hey all
How would i get an objects position, and when it colides with another
object reverse the position that i just got?
thanks
chuck
hey all
How would i get an objects position, and when it colides with another
object reverse the position that i just got?
thanks
chuck
You can use an ipo.So when he collishon with the object he use the ipo.So you make an ipo where he wil start.Do you anderstand??
you have to use a python script:
owner = GameLogic.getCurrentController().getOwner()
pos = owner.getPosition()
not sure what you mean by reverse the position, do you mean this?:
owner = GameLogic.getCurrentController().getOwner()
pos = owner.getPosition()
owner.setPosition(-pos[0], -pos[1], -pos[2])
that will reverse its position on the game axis, with pos[0] being the X axis position, pos[1] being the Y axis position, etc.
Keith. 8)
Yeah thats what mean
one thing though when i use use the script as above it will put my player
back at the absolute 0,0,0 position:( what I need to get is the players
relitive position, for example…(“12.0, -30.0 ,0.1”) and reverse that to …
("-12.0, 30.0, -0.1") does that make any sense?
Just a simple bug. Use:
owner.setPosition([-pos[0], -pos[1], -pos[2]])