getOrientation() (or mouse script advice)

i’m working on a camera script, in which i would like the camera to stop with a seventy degree rotation. i figured the best way to do this was with an if own.getOrientation = …then i get stuck. i’m confused on how to read the 3x3 rotation matrix. i tried googling it, and it’s still unclear. could someone help me out? i’ve learned what sin and cos are, but i forgot, so i’ll reluctantly relearn them if necessary.

I really don’t wanna, it’s summer and stuff :smiley: if you have a better suggestion, i’m all ears.

Problem solved using ray sensors, but i still wanna know how to read the matrix :eek: