Getting a simple texture on a flat plane?

I’m curious as to how You get a texture apply to a flat plane. Basically, I have a simple rectangular face that has a frame surrounding it to look like a picutre on a wall. I want it so that a picture I’ve loaded as the texture scales across one side of a plane without being warped.

What texture settings would I apply to get this to work?

I would suggest UV mapping.

From object mode, press ‘f’ to enter face select mode. Select the face where you want the image to appear. Press ‘u’ and choose one of the options (if its one face it should be pretty easy to do it). Then in the UV editor line your picture up with the face. You can then set the picture to map to the UV coordinates in the texturing options and have it receive the properties of a material.

If any of that was unclear, you might want to try looking here and also at some of the texturing documentation.