how do i get my object bak to its original shape after i move it around with armatures for animation?
Select all bones in pose mode and use the options to clear the transforms
so cool. thanx. still new and learning. tried to upload a 10 second animation i made in .mov format, but keep getting error
okay, that doesn’t do what i need. i am moving an object around using the armature and setting keyframes. i want that object to go back to its original shape and position. clear transform only take it back to the last position, not the original
okay, i figured out hot to accomplish my original question. but i sure am having problems with the animation part, getting the object and armature to stay together as i move it through the animation.