Getting current camera location in game engine

I need to know when the location of the camera changes in the scene, but the code I’m using says the location of the camera never changes. This is the code i’m using:


camera = bpy.data.objects["Camera"]
print(camera.location)

How can I get it so it displays the location of the game’s camera? I’m using 2.5 and I can’t find any documentation on it. Thanks in advance!