getting more into animation

For a long while I’ve been using blender to learn how to model, texture, rig, etc. Only recently have I felt comfortable enough with all that to start into my dream, which is animating.

Here’s a bouncy ball test I began with:
(see how to make the rig here:

This is a walk cycle of a character I was determined to get fully rigged and ready to animate:

Most recently I did some simple 2D-like animations in blender that mimicked another guy’s work: