http://www.youtube.com/watch?v=xK3JdE2yaIo
This is a recent test render of a walkcycle I made for a character I would like to animate. This is the first character I’ve really started to animate, and the noticeable pause where the cycle repeats is painfully obvious. I would like to get rid of it so it flows smoothly. I thought that maybe going into the IPO curves and manually setting them so they went smoother might have to be done, but I was wondering if anyone else had a less stressful way of doing it. Any help is appreciated.