Hi! I’m having some trouble with the lighting in a animation I’ve been working on. Using lamps and suns, I was able to create good lighting for my scene. When I go to render, however, the camera also emits light. This gives me terrible specular lighting when I render from certain angles. Is there any way I can change the settings so the camera doesn’t emit light?
Edit, Dec 14: I took another look at my scene. The trouble was being caused by a badly placed lamp that projected strong specular lighting at some angles. It didn’t make any sense that the camera would have some built-in light anyways. Thanks for helping me sort that out!