Getting Rotation of Constrained Object

Hi,

I’m hoping someone is able to answer my question. I’ve got a plane that has a lock track constraint applied to it which is rotating on the z axis following a camera. I’ve also got a 360 frame image sequence on the plane of a turntable and what I want to do is set the current frame of the turntable to be the same as the rotation of the card in degrees. I can’t, however, work out how to get the rotation I need to be able to update the frame number of the image sequence.

If anyone has any insights into this it would be greatly appreciated!

Thanks,
Mitchell

Turns out drivers actually get the correct value (in euler though). Strange though that the value exists in one place but not another. Visually anyway. But problem is solved and working now!

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