I want to compare UV edge lengths to model edge lengths for a script i’m doing.
For this I’ll need a way to get the UV coords of the verts in the given face.
obj = a given selectable object
# this should be my array of 3point/4point faces
facesList = obj.data.polygons
#single face
face = facesList[0]
This is should get me the first world coords of a the first vertex in a face:
obj.data.uv_layers.data.vertices[face[0]].co
Now how would I get the UV coords for the same vert in the same face?
I’m assuming that a vertex can have multiple UV coords / UV layer to allow for uv splitting and such things)