GhosTuxRider

Some years ago, in my C4D days, I went through a spell of putting Tux into iconic roles. One was inspired by Ghost Rider. I’ve decided to bring the render up to date in Blender.

This is the original models, but starting with simulations, textures and lighting from scratch.

This is the original C4D render:

And this is the WIP in Blender:

4 Likes

Sweet!

This text added to satisfy filters.

nice work !!!

Some more texturing, and lighting, and working on the camera.

Finally gave him his quiff back, plus a couple of other tweaks. Still work to do. Looks a lot more dramatic than the original.

Oh, fixed the volumetric light off the headlamp. Original efforts were with the principled volume shader. Went back to the old volumetrics for this.

Done: GhosTuxRider