seems very clear and straightforward.
thanks for sharing!
Great looking tutes!
I tried “Global Illumination” but I’m having problems DubliVert and Rot: Not all lamp dublicates are spotting to the centre, where my mesh is. What’s the trick here?
put spot in center of sphere and try again, maybe you need to flip normals
Looking cool. Finally a tutorial to really explaing global illumination to me. Joy
I used something like that but was well quite funky to say the least.
I got it working, thank you!
You should deffinately put in that you need to flip the normals, it took me 2 years to figure that out by myself… :x so plz add it. Other than that it’s fine.