GI tute

(Tommy5) #1


(dreamsgate) #2

seems very clear and straightforward.
thanks for sharing! :stuck_out_tongue:

(MoreK) #3

Great looking tutes!

I tried “Global Illumination” but I’m having problems DubliVert and Rot: Not all lamp dublicates are spotting to the centre, where my mesh is. What’s the trick here?

Thanks, MoreK

(Tommy5) #4

put spot in center of sphere and try again, maybe you need to flip normals

(rogerm3d) #5

Looking cool. :smiley: Finally a tutorial to really explaing global illumination to me. Joy :stuck_out_tongue:
I used something like that but was well quite funky to say the least. :wink:

(MoreK) #6

I got it working, thank you!

(wewa_juicyb) #7

You should deffinately put in that you need to flip the normals, it took me 2 years to figure that out by myself… :x so plz add it. Other than that it’s fine.