Would it be possible to create things like Gibs (Giblets) In the blender game engine. I tried this and failed vastly, Just flailing rigid bodies. It is scary. Please help.

What do you want them to do? Are you looking for Nexuiz/Xonotic style “everyone is a balloon full of guts”?

I’m looking more Fallout 3/ New Vegas Gibs. You don’t even need the guts, i just want it to unparent then turn into a rigid body. but I still need it to remain a full mesh as I have animated skeletons and the such. a asimple python script or something will do or whatever.