Wow I appreciate the comments! Great encouragement! And also thank you for the privilege of a top-row I really appreciate it
I find that retro themed characters that have been forgotten are a great inspiration to revisit and bring back to life so to speak. I hope to find more characters like that to design in the future.
@Psy-Fi Appreciate your development contribution getting blender to chug in more polys which to me is the highest priority need for better digital sculpting. this one has almost 9 milion verts btw.
@NinthJake I really strive for this goal and hope to work on some of SC sculpts one day. I did play with the new realtime tools, and hope they will be integrated into the main Blender soon!
@Astro1derboy Glad the tut was helpful! The timelapse of the Goblin bust, even though old, is basically still the same workflow I use now. Adding objects, shaping the silhouette, refining etc.