Could someone point me in the best direction to add gills to a shark. I have my basic model (first model ever created) of a reef shark, but I need to add gills and a mouth. I have a face designated for the Gills, but I’m not sure what to do. Should I just include the gills in the Texture, or should I somehow carve up my square to add 5 gills? Oh, and I haven’t even started on the mouth yet.
Any help is very much appreciated. Like I said this is my first model. I did play around and drew the shark using only vertexes just to get the feel of blender, but this official first model of mine is from a cube.