I’m following he eyeball tutorial on blendercookie.com and I’m up to exporting my UV map to gimp…but the author of the tutorial is using photo shop, I managed to figure out the iris part but I’m hurting where he’s putting in the color gradient on the white part of the eye I get the selection with the elipse tool but the two programs are different enough that I can’t follow after that…it’s also my first run on any photo editing software, I need to get this if I’m going to continue with modeling…any help or ideas? I’ve browsed the web looking for a gimp tutorial on this but haven’t found any.
link to the tut please?
Gimp is more like pre-6 versions of photoshop. I don’t like the UI changed in 6 & later.
But for most tut’s it’s just a matter of using a slightly different named tool. Don’t forget the help that you can search through.
here’s the link…I think the problem is after selecting the item needed with the elipse tool it needs to be another layer after selection and I was too frustrated last night to sit down and figure it out…in the photoshop that’s being used in the tut it separates it into another layer automatically upon the selection and it’s not working that way for me in gimp at the moment…I’ll give it another go this evening and see if a non frustrated wedgie can get it working lol. There just aren’t many tutorials out there for gimp and none in regards to gimp and blender working together, I wish somebody would make one for use noobs that can’t afford a copy of photoshop and have never used editing software before.
In Gimp, gradients are created using the “Blend Tool”. It can be selected from the toolbox, or just hit “L” on the keyboard to activate it directly.
In the Tool options box, the default gradient shape is Linear. Change that to Radial.
Also in the tool options box, you can click on gradient to select from preset gradients. The default is to create a gradient from the foreground color to the background color.
If you want to create your own custom gradient (which is probably what you want to do from this tutorial) you can create your own from within the Gradients Dialog. If you don’t know where to find that, you can press “G” to activate it
You might also want to enable the “Adaptive Supersampling” option to enable a super high quality dithering algorithm to make the gradient look super smooth.
thank you so much Fish, that was a great help to me…the only thing I had left to figure out was actually applying the gradient using the mouse click and drag on the selection…thank you again .