Released a few minutes ago.
Okay. Thank you very much for your work on this idea. I tried the gimp import and the svg import. The svg straightened alot of the curves and the Gimp one. Well… I saved the file in the native xcf format…but the importer would not recognize it as a valid file. Is there something I have to edit in the file to “validate” it.
btw. Incredible idea. :o
hehehehehehehe thumbsup for french connexion (hmm was that spelled wright?)
works almost flawlessly - BUT there was a problem in Open_GEOfile function (l.177) - namely with release version of blender233a - it complained that there’s no Load module, however when I changed function to pass it worked nicely, maybe >= should be >. btw cool for stealing profiles from photos
SVG’s actions are not complete. It works for just simple path, no “arc”, for instance, or relative displacement. To be continued.
and the Gimp one. Well… I saved the file in the native xcf format…
you have to save a “path” not all the xcf file, just the path :
.but the importer would not recognize it as a valid file. Is there something I have to edit in the file to “validate” it.
btw. Incredible idea. :o
When you are on this box:
use the mouse right button , and select the … see the pict:
In gimp 1.25 :
The saved files has no extension.
yup, thanks, i figured out it was meant to work with cvs version, however, for use with official or intellized release, my downgrade works fine
well since I’m rather biased towards gimp (simply because I use it a lot - besides fireworks), after testing I have a request-recommendation:
I played with various possibilities regarding path export from gimp with this script and there’s ONE thing which would be really useful imo: do something to remove doubles - this would have top priority
other than that, I’d suggest normalization options:
- to choose say 1, 2, 4, 7, … blender units (now curve gets normalized to 1 unit in width or height, no?)
- and to orient curve to top view - e.g. to z axis. - or to be able to choose xyz orientation.
that would do it for me
ok - i’ll describe my workflow:
I draw contours with pencil (could draw path directly too), then chose either selectbycolor or selectcontiguous regions, then select->border, then selectiontopath
this gives you a ready-to-go profile, just import and set extrusion and bevel options in f9
but problem is there are doubles which you must select and delete from curve - not a big deal, but if they can be removed on-the-fly, that would be even better.
I did figure this out last night when going through some paths that I had saved. Thanks again for the tip about the svg files. I was spending time this morning trying to figure out that one as well.
Now. back to playing with this new toy.
btw. I just wanted to let anyone interested know that this will work for complex files. I tested this by renderring a maze and selecting by color. then converting to path. the exported file was 228kb…and imported very easily into blender.
I am wandering if somebody still using gimp 1.2x .
(and how do we change hotkeys on the 2.0 version ? )