Hello everyone, I’m following the gingerbread man tutorial that’s in the user manual: (http://wiki.blender.org/index.php/Doc:2.6/Manual/Your_First_Animation/1.A_static_Gingerbread_Man) and I’m having a little trouble getting my render to look like theirs. I don’t know if they’ve adjusted some of the settings or what, but my render ends up looking really dark and crappy. I remember I had this problem the last time I was learning blender, I’d be following a tutorial and once the we started lighting stuff mine would always look crappy. Anyway, here’s what it’s supposed to look like:
You can see how it’s really dark. I tried adjusting the energy on the spot lamp up to 5 and it helped with the brightness, but everything was kind of washed out and the shadow was all jaggedy.
If anyone can help I’d be grateful, like I said, I can never seem to get lighting to work right in any version of Blender. Thanks.
Quickly looking at the tutorial they also added a hemi lamp slightly above the camera to it to go along with the spot light and set it also to track Gus.
That could be what you’re missing is that extra light.
in the “2.4x” tutorial, you can see that the settings used for material and lights are not the same at all from the “2.6x” version, explaining why you don’t obtain the same result as the screenshot in the end, because it’s the one that is supposed to be obtained with the settings of the “2.4x” version
Ah, that must be it then. Thanks for clarifying. I’ve got it looking better now although the materials don’t look quite the same. That’s okay though. Now on to animating him!