A new portrait i made these past days
Modelling,texturing,rendering in blender,additional texturing and sculpting in zbrush.
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Very nice. Just a touch more SubSurface and it would be nearly photo real.
I did a test using a deep fake enhancer on your image, as you got the modelling, texturing right, but the shading needs work. I didn’t know how to explain it so I tried to use a deep fake AI enhancer on your image.
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Ha looks absolutely better:+1:
I have noticed this in a lot of your images. Your models are great and the shaders are not bad but I think often the bump map is too strong which results in these slightly too bumpy/glossy looking skins.