Im making a simple packaging box for a client of mine. Its a cardboard box, made out of cardboardpaper… Just yellow color on the inside. But the outside is going to have the companies branding.
I have never done this, so i would like to know what the best workflow is to add a different material to the outside of the box and not the inside.
Regarding the box:
- all the sides are planes, with a solidify modifier on them for some thickness (just activated, not applied)
- all the sides have a bevel modifier so round them a little bit (just activated, not applied)
- I added a very light displacement modifier on the box, to make the shape of the box not perfectly straight (and thus more realistic)
Because I am using planes…any material that I applied will be on boths sides of the plane (inside and out)
My questions are:
if i want to put a seperate material on just the outside… what would be the best way to to this? Duplicate the mesh and offset it a little bit, and apply the material on the duplicate?
or… should I apply the solidify modifier and just apply the material on the outside mesh? But what If i want to change the thcikness later on?
regarding the displcament modifier… how does this affect UV unwrapping… Should i turn it of, then UV unwrap, then it on again?