Coming from C4D I’ve set up Blender 3.6.x so when I hit G, R and S, I get the accompanying gizmos. But now with Blender 4.0 it won’t work. I’ve tried re-setting the key shortcuts in the interface (T panel) but to no avail. Not quite sure how I did it originally, but would like to get the same workflow back. Anyone know how (and, no, it’s not in the Gizmo panel).
Tbh i dunno. I believe gizmos are not showing up by default in vanilla (blender) keymaps, no?
I never use default keymaps, so i maybe wrong, but thing i know for a fact is that by default industry compatible mode doesnt use grs at all and always show gizmos (for wer).
I tried switching to Industry Standard, but it’s now even worse than before. Dammit, I really like having the gizmos for move, rotate and scale. This is deeply frustrating.
I’m getting Gizmos for move/scale/rotate in 4.0, but oddly my hotkeys for G R S aren’t changing to that tool. I have to manually click on the toolbar button to switch the tools.
I’m using my own keymap (just imported from 3.6). Weird… yeah, that’s a big problem.
Ok, have determined my hotkey issue with GRS - I use this addon in 3.6
… and it changes/reassigns the hotkey to intercept the keypress. I didn’t have it installed in 4.0, but now that I do - all keys for GRS work as expected. Just sharing the info here, in case anyone forgets (as I did) that addons that change hotkeys have to stay installed when you import your existing keymaps.