WOW…the glass one is REALLY good, but the chrome one doesn’t look metallic enough IMO. Great work though. Maybe to give a better idea of how the material reflects the surroundings you could put some test patterns on the rotating cube. Perhaps numbers or geometric shapes. Maybe colors.
Thanks for that kind word guys, about the metalic thing, i did mean to set the ref full and add a white tint to the mesh to make that silvery colour …and i also feel happy with the resault…i will try to make another test render on the charome fx tough…let see
yep, the glassy one is groovy lookin’
and yes, add some test patterns to the walls, it gives better idea on how the texture really behaves (so far I haven’t had any decent experiences with it).