Hi all,
I was wondering if someone can point me in the right direction. I am a newbie with Blender 2.8 and just finished my first very small project.
See the enclosed image. I created this geometry out of one box, unwrapped and textured it in photoshop.
The text are separate from the box.
My question is if I want the graphics to appear as if they are behind glass how would I do that?
Since there is just one shader for the whole wall how do I isolate just the graphics to have that nice glass look to it?
I made a black and white jpg of the with the graphics black and the wall white I just dont know how to setup the shader properly.
Thanks!
A
