I have some issues with a glass material i use for my bathrooms windows.
I recently ran into a similar issues when working on another interior project, but luckily it was solved by a few members here at BA.
Now this time my glass material i use, only works when doing a viewport render. All displacements, nodes and so on works perfectly fine when doing so. But when i do a full render, none of it seems to work. I can only guess that it has something to do with camera rays, or environment lightning but i honestly have no clue :yes:.
Here are some images displaying my issues
(very poor sample size!)
There’s probably a very simple solution to this, but if not i respect every little help i can get!