Well, the title basically explains it… I’m wanting to know how to make a mesh clear… well opaque so that it resembles glass anyone with a quick answer would be much appreciated
raytransp. click it and fool with the settings for a nice glassy material. that’s about it i think.
could you possibly tell me where that button is located at and is it also useful for making a nice clear watery look?
well I just found the button but still about my second question?
Just add a material and then under the materials button you’ll find it. Mess with the settings as you see fit but the ones in the image above work alright
1.5 is a good ior for glass-
Also check Help => common ior values.