glasses

im new in blender… so i decid to make something easy…

http://plotr.no.sapo.pt/glasses.png
http://plotr.no.sapo.pt/glasses1.png
http://plotr.no.sapo.pt/glasses3.png

the light sucks but i dont know how to use it…

The glasses looks very good and well modeled. You should add some reflection on the glasses and maybe try to add caustics to add more realism. You have a tutorial here.

tks i will read :smiley: … another thing … how can i make a screw… i try to model one a coup+le of times but it didnt went well…

Loading plugins …
[Warning]: Unknown shader type image
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[Error]: undefined shader MAplano object ignored
[Error]: undefined shader MAblue object ignored
[Error]: undefined shader MAblue object ignored
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[Warning]: Object OBCircle.002_dup1 undefined
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[Error]: undefined shader MAlens object ignored
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[WARNING]:Unused param cast_shadows in light
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[Warning]: Wrong type for background constant

when i use yafray … the image turn black and in console i get this message… could u help me?!?[/quote]

In addition to that, use raytraced refractions to make the image behind the glass look ‘distorted’ as it should be. The main purpose of glasses is to refract light, so it wouldn’t look very good if yours doesn’t appear to be doing so…

Here’s how.

yafray problem solved… now setings… :slight_smile: