Glazed Material

I’m working on a Japanese Tea Ceremony inspired scene, but I’m having trouble with perfecting the material for the Wagashi (sweets that are served during the ceremony). The two that I’m working on at the moment is the pink one and the pink ball wrapped in a white leaf. I’ve tried messing around with glossy shaders, but I can’t seem to get it. Any help?

Can you post an image of what you have so far.

However - to recreate the pink sweet - i’d probably go with an SSS shader mixed with a glossy - with the mix fac driven using the fresnel node.

Something like this: