I’m working on a 3d model of car a that will be exported to glb format and used within a glb viewer. The completed model will include a case similar to the attached picture.
The case is by far giving me the most difficulty, the transparency itself is quite tricky to achieve without causing the glb viewer to stutter and lag. But I am at a complete loss as to how to achieve the reflection of the car onto the case.
Any tips or help on how to create that case material is more than welcome.