I haven’t posted any questions here in a while so I hope someone will humer my questions. I’m trying to work on a game ( duu ) and I’m going to try my damdist to make it the best looking game under blenders hood, and place some video captures in my demo reel. Then hopefully I’ll be able to empress some studios enough to hire me.
How can I capture a video from realtime game as I play the game in blender.
Is it possible to bake renderings to UV unwraps as texture? like actual GI calculation to captured so you can use it as a texture.
Also is it possible to use vertice animation in games? I would like to animate things like cloth FX, fat, muscle bulg, simple water and face emotions.
can you parent objects to bones and make them fallow the pose to pose animations in games?