Glock 17 9mm part by part ..

the thickness is same …it would be because of the camera lens value, here’s another shot…

… and i think ive missed out on one other thing… the grip needs to be a little flat at the front … mine’s too curved …

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nice modeling, no critics for me !

preliminary textures …

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Jeez that looks good,

Are you going to texture/model the magazine in great detail too?

yes, i am going to do the magazine too … and also a bullet …

Why is there white dots all over it???

That is the most realistic 3d gun I have EVER seen! Good job!

I think using a more solid color on the slide would look nicer. Also, the grip looks a little too shiny.

Dog

But this glock is made by modeling, not textures, so I like it better.

Although I’m a G19er myself I have to say, excellent detailing.

You got one part wrong though - Glock uses smooth polygonal rifling instead of the sharp groovy one.

I was unable to find you a decent shot of the rifling in a G17, but you should get the idea and rough dimensions from this picture (note: pentagonal rifling instead of Glock’s hexagonal on this one) and these specs.

woah … i never noticed it … i always thought there was only one kind of rifling… cool … but these refs show sharp ones … right?

these are from the pixagogo website , given by AlphaRed (- which have been of great help … thanks again!)

anyways, i’m too far in to mess with it now … :stuck_out_tongue:

here the latest texture of the lower part…

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Looks like, not sure about the first pic (must be fun to photograph the inside of a tube, right?), but the other is definitely grooved.

That means the owner is not using the stock barrel but an aftermarket one, probably because he prefers non-jacketed rounds to semi- or full metal jacketed ones (lead in a Glock barrel is a no no).

EDIT: I believe that the first pic is a hexagonal (6 points) stock Glock bore. Those visible lines are slight bulges at the vertices of the rifling head.

Yeah, the first pic shows a Glock barrel too. I’ve created a hexagonal bore in blender and rendered it with lighting +/- parallel to the axis of the barrel and the reflections and speculars turned out looking very similar to the real ones.

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yeah , you were right, it does look similar …

wait a minute, you have one of these??? :smiley:

soo, im close to wrapping up this project, cya in the finished artworks section! :spin: