This is my first post on these forums! Hopefully this is the right place (I know this is just a clay render, but it is definitely as far as I want to take it, for now at least).
So, I got my copy of blender maybe the day before yesterday, and since then I’ve been looking at tutorial after tutorial, getting used to the interface and trying to learn how to model. This is a box modelled Glock riddled with mistakes. There are parts of this which please me but I look at others and can see errors which I’m unsure how to fix. And I know it does lack some detail - but the objective here was to become familiar with creating the complex shapes (such as the handle).
I also used boolean operations on two occasions (stupidly). I was unaware how it can mess up the mesh.
Anyways I would love comments Have to say I’m fairly proud of this, took me a few hours to do.
Apologies if the post seems a little muddled