gloss maps and specular maps

Hi!, Im importing some 3D models from mixamo to blender, and I have to set the influence of the maps again, I know about the diffuse and normal map, but Im not sure where the influence/s of a gloss map and specular map should be, could anyone tell me? Im using blender render

Influence specular hardness and intensity https://docs.blender.org/manual/en/dev/render/blender_render/textures/properties/influence/introduction.html#specular

but what about the gloss map? color?

Hi

Hope I read You right…:slight_smile:

You see and set it in the Node Editor.

You Mix a Diffuse with a Glossy Shader…And plug Specular Texture into the Fac…In the Mix Node.

Drag the slider to change the influence…You can plug the Texture Node…Into the Materiale Output Node - Displacement
and get Bump map…:slight_smile:

Tai