Hello! I’m making a 3D model and the character is supposed to have a digital kind of glow effect. I’m looking to emulate a specific effect and would really appreciate some advice on a potential solution. https://imgur.com/a/Ck0KOEY
Here’s a gallery with both my current shaders and an image I’m looking at for reference. Is emission and layer weight the way to go, or are there better ways?
Looking at the model viewer on this artist’s portfolio https://www.artstation.com/artwork/XBamPD , it looks like a lot of this effect is baked into the texture? In which case I’m not sure if the character should be in a dark environment or lit normally.