GLSL Shading

ok I was wondering how to use the GLSL shading…well I know how to turn it on but like when texturing the normal way and you turn on glsl the textures go away

so if some one could direct me to a tut or just tell me I would be vary glad

Do it the same way as with rendering, set them in the material

Image textures only, UV map them and it should work.

http://www.tutorialsforblender3d.com/GameDoc/Alpha/Alpha_Quick_GLSL.html

That helped me.

ok thanks for the help