I’m having a bit of an issue with shadows; they mostly work now (new computer! ), and when I move the spot lamp to the other side of an object, the shadows are correctly displayed in the viewport. However, when I start the game engine, they disappear. The shadows do work when the spot lamp is on the correct side.
So, why does this happen? (I’m fairly new to GLSL; sorry if this is a :rolleyes: question…)
Here’s the Blend file, and thanks in advance for your help.