I’m trying to export an animation as .gltf for Sketchfab.
I’ve broken my animation down into a simple representation using a single bone, cube, and empty.
Essentially I need the cube to follow the bone animation (vertical animation) whilst the bone follows an empty (horizontal animation). The result being a bouncing cube following a path.
I’ve created NLA strips for the animation however when I try and export as .gltf I get a bunch of errors and the file doesn’t export.
I’m using the following export settings:
I’m selecting all objects in scene and exporting selection.
I’ve also attached the .blend file. Any tips would be greatly appreciated. Thank you.
cube.blend (434.2 KB)