Gluing bones

I would like to glue two separate bones together…put the root of one bone and connect it on the tip of the next bone… I don’t know if it is clear enough when I present it that way… :slight_smile:

I know I can join two armature together in Blender, but this does not connect the bones.

I find this feature quite useful on other 3D package (skelegons are really one of my favourite things in LigthWave) and I don’t know if such thing can be done in Blender.

PS: Is it true also that all the rigs you do on an armature are lost when you join it with another armature? Has this been corrected since? :o

Thanks

Hello

your questions are not clear…so here’s the answers anyway

To join two separate ( differeny objects)
Select both and do Ctrl-J

To connect/link bones between them, select the armature, enter edit mode,
Tab key, selact all, A key, and in the editing window, in the Armature bones
panel choose each one you want to link with other one, in the child field.
Bye

For your first question, Tab into edit mode, select the tip of the next bone, and press Shift-S --> 3D Cursor to Selection. Now select the root of the one bone and press Shift-S --> Selection to 3D Cursor.

Now select both the tip and root of the one bone and press F9. In the buttons window there is a drop-down box to the right of the words “child of”. Click on it and select the next bone (making the next bone the one bone’s parent). If you want to use IK on the bones, also enable the IK button to the right of the drop down box.

Now when you move the one bone the next bone will maintain its relative transformation.

For the second question: by “rigs” you mean “constraints”?
/me goes off to test it

Hmm. Sadly, it seems it is true that you loose all the constraints of the armature being joined, but not those of the target armature (the last-selected one before joining).

Hope this helps

:smiley: Thanks for all the answer.

:frowning: As for loosing all the constraint, well, I will try and python something to copy the ancient value and put them to the new armature…