final image: post processed with the gimp: i softened the border between skin and hair and removed the symetry in texturing. i think this one is finished now.
final c&c appreciated. will move this to finished projects soon.
Only two crits: His eyes seems to be popping out of his head, and the iris part seems to be almost overlapping his eyelids.
And use a light with shadows on… because right now, his nostrils seems to be lighten from the inside, as they’re not darkened with shadows.
one question: blender crashes very often during rendering if i try to render this image with ambient-occlusion turned on. this error appears on blender 2.26 windows and linux built. is there a known bug or any idea what i am could do wrong?
I think he meant 2.36, plexersheep There wasn’t ambiant occlusion on the 2.26 version.
nomis, you may want to ask about your problem on the blender general forum. Hopefully people there may know the answer…
(those unexpected crashes always sounds like hardware drivers problem to me, but… I know really nothing about that so… )