Here are some images of a model i did back in September (I think), for the mastering modeling in Blender workshop by CGCookie, one of the best learning experiences Ive ever had…
I did almost all inside Blender, took it to ZB to further detailing and some painting…a la Steve Wang…Then I took it back to Blender for some rendering…really loving Cycles…I dont own the Skin shader, but it was really easy to use (I think is one from Roberto Roch´s tut in youtube)…
Wow! You should post this in the finished projects threads! The one thing I think might be cooler is to give him more goblinish eyes and a better tooth/gum material. Maybe just my own preferences. Anyways great work! Could you give us a link or something to that skin shader it looks pretty good!
Looks great, I agree with Kourneyman, teeth need work, but not only would I give them a little gloss, I’d also give them some sorta texturing, they’re too clean.