hey guys so I’ve been seeing a bunch of YouTube tuts to make godrays they give me 2 options
1 make a cube add volume scatter
2 add volume scatter to the world
but both don’t work
even if i do both with spot lights in my scene set to 4000W
and the right node setup:
i face 2 problems
1 no godrays in my scene:
2 when i add the volume scatter it removes my Hdri as you can see in the whole through the broken wood
how to resolve this? what is the right way?
this is how my scene looks without volumetrics