Blender internal and photoshop. I am not really happy with the fish texture but i wanted to start working on my blending life project. I also included the node that simulate the water depth.
you need to reduce the chromatic abberation, to almost zero.
c.a. is caused by low quality lenses; it’s a cheap trick.
Very cool indeed. I like it. !!!
Thanks for the tip (nodes set-up), I appreciate this.